New for 2027: MatchTrack
A new way to play head-to-head.
The MatchTrack connects purpose-built MatchUps into one continuous course, so two competitors face equal challenges side by side.
Also new for 2027
MatchTrack
A course designed for direct competition right next to each other
The MatchTrack is a brand-new system developed specifically for direct head-to-head competition on the water.
See the MatchTrack in a pool
competitors side by side
modules in one system
module is enough to start
Symmetrical DoubleTrack MatchUps for two users side by side
Compact footprint compared with two parallel obstacle courses
Suitable for races, medleys, events and organized competitions
DoubleTrack also works as a co-op experience
Meet the modules
Where every match begins
The LaunchGate brings both competitors to the line and makes the head-to-head character clear before the race begins. Two dedicated starting tracks place players side by side beneath the prominent arch, while a small center wall defines a dedicated position for a referee or operator to stand or sit and control the start.
- Head-to-head start
- Dedicated referee area
- Prominent visual entry point
Size (L x W x H)
3 m x 4,9 m x 3 m (9'11" x 16'3" x 9'9")
Min. water depth
1,4 (4'8")
Capacity
7 users
Commitment to the gap
Speed alone will not get you across the GapJump. Both tracks narrow sharply toward the gap in the center, leaving only a small area to take off and land. Competitors need to carry enough momentum into the jump while staying controlled on the narrowing approach.
- Small take-off and landing zones
- Central jump gap
- Allows momentum through the course
Size (L x W x H)
6 x 4 x 1,6 m (19'10" x 13'3" x 5'4")
Min. water depth
1,7 m (5'7")
Capacity
8 users
Push. Dodge. Stay in control.
The BattleLogs turn both competitors into part of the obstacle. Three suspended logs can be swung across the center and straight into the opponent’s path, forcing both players to attack, dodge and keep moving at the same time. One well-timed push can send the opponent straight into the water.
- Three interactive swinging logs
- Direct competitor interaction
- High-stakes head-to-head gameplay
Size (L x W x H)
6 m x 4 m x 2,9 m (19'10" x 13'3" x 9'7")
Min. water depth
1,37 (4'6")
Capacity
8 users
Turn the corner. Turn the race.
The SwingAround forces competitors to make a split-second choice around the center pillar. Take the inside line and swing tightly around on the vertical bars or go wide and leap across the outer platforms. Right here, the two tracks merge into one, turning the corner into a direct fight for space, speed and the better line.
- Two routes
- Head-to-head track merge
- Corner module for angled layout options
Size (L x W x H)
6,7m x 6,7 m x 3 m (22'1" x 22'1" x 10'1")
Min. water depth
1,5 m (4'11")
Capacity
12 users
Grip. Balance. Control.
The HangShake makes every move a fight for control. The suspended foothold swings and shifts beneath the players, while the handles overhead demand strength, coordination and a secure grip to keep advancing. There is no sprinting through this one – every hand placement and every step counts as both competitors work their way across.
- Unstable suspended foothold
- Direct interaction between competitors
- Coordination and strength challenge
Size (L x W x H)
6 m x 4 m x 2,2 m (19'10" x 13'3" x 7'3")
Min. water depth
1,56 m (5'2")
Capacity
6 users
Climb. Cross. Conquer.
The OverClimb takes the MatchTrack into the vertical. Competitors climb up one side, make their way over the top and descend the opposite side using the integrated rungs. Every move requires strength, coordination and control – and losing your footing can quickly change the race. If a competitor falls into the water, the challenge continues. They can climb back onto the wall directly or re-enter the race at the next designated point.
- Up-and-down climbing challenge
- High-impact visual centerpiece
- Modular climbing surfaces for easy maintenance
Size (L x W x H)
6 m x 5,3 m x 2,4 m (19'10" x 17'8" x 7'11")
Min. water depth
2,1 m (6'11")
Capacity
10 users
One final rush to the finish
A full-speed approach carries players up the steep, slippery curve before they launch into a max-effort leap for the hold at the top. Speed, timing and commitment all must come together – miss the grab and the surface sends you sliding straight back down for another attempt.
- Demanding finish module
- Slippery curved surface
- Exciting final challenge
Size (L x W x H)
7,6 m x 4,3 m x 2,1 m (25'2" x 14'3" x 6'9")
Min. water depth
1,95 m (6'5")
Capacity
8 users
Getting back on track
The ComeBack SUS keeps the head-to-head action moving between the individual MatchUps. Its double track layout lets competitors carry on side by side, while two integrated climb-up systems give players who have fallen into the water a chance to get back onto the MatchTrack and rejoin the race.
- Quick re-entry from either side
- Continuous double track connection
- Enables competitive head-to-head challenge
Size (L x W x H)
3 m x 4,9 m x 0,3 m (9'11" x 16'3" x 1'0")
Min. water depth
1,2 m (4'0")
Capacity
8 users
- Swipe to see all 8 modules
LaunchGate
Where every match begins
- Head-to-head start
- Dedicated referee area
- Prominent visual entry point
- Size (L x W x H): 3 m x 4,9 m x 3 m (9'11" x 16'3" x 9'9")
- Min. water depth: 1,4 (4'8")
- Capacity: 7 users
GapJump
Commitment to the gap
- Small take-off and landing zones
- Central jump gap
- Allows momentum through the course
- Size (L x W x H): 6 x 4 x 1,6 m (19'10" x 13'3" x 5'4")
- Min. water depth: 1,7 m (5'7")
- Capacity: 8 users
BattleLogs
Push. Dodge. Stay in control.
- Three interactive swinging logs
- Direct competitor interaction
- High-stakes head-to-head gameplay
- Size (L x W x H): 6 m x 4 m x 2,9 m (19'10" x 13'3" x 9'7")
- Min. water depth: 1,37 (4'6")
- Capacity: 8 users
SwingAround
Turn the corner. Turn the race.
- Two routes
- Head-to-head track merge
- Corner module for angled layout options
- Size (L x W x H): 6,7m x 6,7 m x 3 m (22'1" x 22'1" x 10'1")
- Min. water depth: 1,5 m (4'11")
- Capacity: 12 users
HangShake
Grip. Balance. Control.
- Unstable suspended foothold
- Direct interaction between competitors
- Coordination and strength challenge
- Size (L x W x H): 6 m x 4 m x 2,2 m (19'10" x 13'3" x 7'3")
- Min. water depth: 1,56 m (5'2")
- Capacity: 6 users
OverClimb
Climb. Cross. Conquer.
- Up-and-down climbing challenge
- High-impact visual centerpiece
- Modular climbing surfaces for easy maintenance
- Size (L x W x H): 6 m x 5,3 m x 2,4 m (19'10" x 17'8" x 7'11")
- Min. water depth: 2,1 m (6'11")
- Capacity: 10 users
EndRise
One final rush to the finish
- Demanding finish module
- Slippery curved surface
- Exciting final challenge
- Size (L x W x H): 7,6 m x 4,3 m x 2,1 m (25'2" x 14'3" x 6'9")
- Min. water depth: 1,95 m (6'5")
- Capacity: 8 users
ComeBack SUS
Getting back on track
- Quick re-entry from either side
- Continuous double track connection
- Enables competitive head-to-head challenge
- Size (L x W x H): 3 m x 4,9 m x 0,3 m (9'11" x 16'3" x 1'0")
- Min. water depth: 1,2 m (4'0")
- Capacity: 8 users
Every MatchUp follows the standard aqua park grid and can be integrated seamlessly into existing park layouts.
Three more new modules
ActionLoop
This end module keeps the action going
After climbing onto the platform of the ActionLoop users can choose between the curved slide or a direct jump back into the water. Climbing handles on the rear wall add another challenge, while the integrated SUS allows users to get back onto the module quickly and keep the action moving. A tunnel beneath the climb-up connects the inside and outside of the module without interrupting the flow.
- Multiple activity end module
- Curved slide and elevated jump-off platform
- Tunnel connection between inside and outside
Size (L x W x H)
8,2 m x 6,4 m x 2,7 m (27'2" x 21'3" x 8'10")
Min. water depth
2,25 m (7'5")
Capacity
10 users
PowerHurdle
Fast or steady. Built for the challenge.
The PowerHurdle combines speed, balance and climbing skills in one dynamic obstacle. Users can dash across the double arch with speed or carefully work their way from tube to tube.
- Appealing double-arch design
- No enclosed areas between hurdle tubes
- Perfect for shallow water
Size (L x W x H)
6 m x 2,2 m x 0,9 m (19'10" x 7'3" x 3'1")
Min. water depth
1,35 m (4'6")
Capacity
3 users
StepSlide
Big fun for small spaces
The StepSlide offers a complete standalone slide in an ultra-compact module. Users climb up, slide down and get straight back into the action through the integrated step. The proven climb-up system provides easy access to the platform while keeping the construction simple and maintenance-friendly.
- Proven low-maintenance climb-up system
- Designed for compact pool locations
- Ideal for temporary setups
Size (L x W x H)
3,9 m x 2 m x 1 m (12'9" x 6'6" x 3'4")
Min. water depth
1,40 m (4'8")
Capacity
3 users
Which one fits your location?
Tell us a little about it and our team will put together a quote for you.







